Deploy and operate Pterodactyl-compatible games.
ServerChirp can run Docker-backed game servers from more than 250 Pterodactyl-compatible templates. You can also import a Pterodactyl v1 or v2 egg or maintain a team-owned custom template.
The catalog includes Minecraft variants, Counter-Strike 2, Rust, Palworld, Valheim, Terraria, ARK, Factorio, Project Zomboid, and many others.
Each template receives a compatibility result:
Review the selected image, required ports, startup variables, and estimated disk or memory needs before creating the server.
Typed variables make required values and allowed choices explicit. Templates can apply managed patches to properties, YAML, JSON, INI, XML, or plain-text configuration files.
The installed game process uses the common console, files, logs, metrics, and power controls. You can start, stop, restart, or kill it and send supported commands through the shared live console.
Create timezone-aware cron schedules containing one or more tasks. A task can send a console command or perform a power action after a delay. Choose whether later tasks continue when one fails.
An online-only schedule is skipped if the process is offline. Run history keeps scheduled, manual, completed, skipped, and failed executions down to each task.
ServerChirp preserves template versions and content digests. When an update is available, preview changes by section and review restart requirements, reinstall requirements, image choices, and compatibility blockers before applying it.
Back up important world data to an external destination before a template update or game-version migration.